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FUN workshop (spring 2017)

Posted: Fri Mar 31, 2017 3:54 pm
by pan

CSC466/579 "It's FUN Under(standing) Networks" Workshop (Spring 2017)
Monday, April 3, 2017, 10am--12noon, ECS660

Open to the public; Free cookie/drink provided; Vote for the PCBP Award!

Session 1: 10--11am
11: Bowen: Peer-to-Peer Network over UART https://bowenliucsc466spring2017.wordpress.com/
12: Brett&Deepak: In Depth Comparison of Tor, I2P & FreeNet https://csc466projectuvic2017.wordpress.com/
13: Chris: Encrypted P2P Communication https://cpapkecsc466.wordpress.com/
14: Greg: Much Peers Such Communication http://gregbacic.com/csc466/
15: Kamel&Ben: Testing Software-Defined Network Controller Performance on Varying Network Topologies https://web.uvic.ca/~blk/csc579proj.html
16: Marwan: Device-to-Device Communication http://csc466d2dproject.wordpress.com
17: Miguel: Video and Audio Analysis through Offline Captures http://miguelestrada78.wixsite.com/migu ... networking
18: Myan: Analyzing Network Traffic of Online Fighting Games and Improving Peer-to-Peer Gaming https://pandakar.github.io/netanalysis/

Session 2: 11am--12noon
21: Brandon&Jason: The Effect of Tor https://csc466torproject.wordpress.com/
22: Carl&Jakob&Kjalen: TCP vs QUIC http://csc466.jakobr.me/index.html
23: Dustin&Jordan: Efficiency of BitTorrent and SCP for File Transfer in a Business Context https://djfiletransfer.wordpress.com/
24: Guy&Bingshan: A Caching Strategy for Hierarchical Networks https://csc579project.wordpress.com/
25: Jon: P2P Blockchain Technology for Online Elections https://blockchainawakening.com/
26: Maston&Todd: Experimental Study of TCP and UDP Protocols for Gaming Applications https://csc466uvic.github.io/project/index.html
27: Moad: P2P vs Hosting Gaming Servers http://csc466projectspring2017.wordpress.com
28: Steve: Dura Medic Network Overhaul http://steve.fedberg.com/CSC466Project