FUN projects (spring 2022)
Dan M, An analysis of technologies for achieving low latency wireless PC VR streaming https://dmel935.wixsite.com/project
Jag S, Observing P2P vs. Dedicated Server Connections in Unreal Engine 4 https://onlineacademiccommunity.uvic.ca/csc466jag/
Carson J, Ivan T, Paramvir R, Interplanetary Internet Architectures https://onlineacademiccommunity.uvic.ca ... rynetwork/
Jinwei Z, Fatima A, QoE Improvements For Adaptive Video Streaming Over SDN-Enabled Networks https://csc579s22.wordpress.com/
David B, Luciano D, Mitigating Traffic And Timing Correlation Attacks In The Tor Network https://studentweb.uvic.ca/~lucianod/
Ophelia D, Elizabeth V, Hexuan Z, An analysis on the performance and security of TCPLS and QUIC https://spring2022csc466.wordpress.com/
Tyler F, Analysis and evaluation of clean-slate versus evolutionary network architecture designs https://onlineacademiccommunity.uvic.ca/csc466tfowl
Adithya D, Nikhil C, A Secure File Sharing Solution for Peer-to-Peer Networks https://www.engr.uvic.ca/~nikhilchilukoti/csc579project
Amir S, Speeding up Route Computation in Traffic Engineering Using Deep Reinforcement Learning https://amirsepahi19928.wixsite.com/amirsepahi/projects
Ansh T, Comparing Hybrid Peer-To-Peer Networks with Pure Peer-To-Peer Networks https://anshthayil.github.io/csc466project/
Jonah K, Keegan K, Dianna B, Networking in Online Multiplayer Games: Challenges and Solutions https://sites.google.com/view/csc466-p2p-games/home
Juan F, Oscar S, and Ben W, A Simple Load Testing QoS Measurement Framework https://oscarsandford.github.io/qoemf/
Tianfang C, Shirley S, Learning-based Scheduler over Multipath Transport Protocols https://579project.wordpress.com/
Ruijie J, Zixin Y, Analysis on the Security and Potential Improvements of Log Management https://csc466.opened.ca/
Ivan S, Improving D2D Simulation for 5G Networks https://onlineacademiccommunity.uvic.ca/ivand2dsim/
Yunong S, Simranjeet S, Mitchell N, An analysis of latency compensation techniques on Cloud gaming https://onlineacademiccommunity.uvic.ca/csc466project/
Chris P, Blockchain Network Overlay https://ctpetrone.wixsite.com/lgdr
Aomi J, Cost effective Isolated Mesh Networks for Remote Communities https://csc466-wmn-routing.vercel.app/
Blake S, Distributed Consensus Under Multicasting https://blakeasmith.github.io/Distribut ... ticasting/
Oscar M, Examining the applications of IoT derived distributed consensus overlays to industrial controller networks https://onlineacademiccommunity.uvic.ca/iiot4bc/
Taylor K, Analysis of Bluetooth for Consumer Inter-Device Communication https://studentweb.uvic.ca/~twkoch/
Anmol M, Examining blockchain’s role in establishing trust on the Internet
Helen D: A Literature Survey of MIMO Extensions and Applications https://onlineacademiccommunity.uvic.ca/mimo/
Girish A, Identification of Efficient Peers in P2P Computing System for Real-Time Applications https://ece.engr.uvic.ca/~girishkondamu ... tFile.html
Kui-Yip L, Wing-Kong L, Enabling Multicast on Overlay Networks for Legacy Applications https://onlineacademiccommunity.uvic.ca/multicastproxy/
Henry F, Jamie S, Testing different styles of P2P networking for gaming https://henryfinstonperry.github.io/csc466-termproject/
Samir M, PNAC – port-based Network Access Control https://sites.google.com/view/saeed-mirhashemi/home